The NMC Horizon Report for 2013 identifies mobile devices & apps and tablet computing as technologies expected to enter mainstream use in the first horizon of one year or less.
Then within two to three year we sill be seeing Game-based learning and personal learning environments are seen in the second horizon and then augmented reality and natural user interfaces in four to five years.
This livebinder is an excellent resource for teachers to begin to understand the implications of these developments.
I am passionate about supporting adult professional learning in order to provide students with the means to make richer connections, the opportunity to think critically and creatively, and to develop lifelong skills and literacies.
My interests include the exploration of eLearning to implement innovative practice.
I am also interested in libraries, reading, children's literature, Makerspaces and STEM.
Interested to finding out more about me? Contact me.
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